williada wrote: By orientation, I mean whether node oscillation was 1:1 vertical/ horizontal or 1:2 ( why a plane takes off into the wind?
The outdoor tune orients the bullet nose to the wind flow and influences angle of attack. The nil wind/no lift analogy of hitting an air pocket does not give the pill anything to chew on.
Hi David ! Boy I get a woody, every time u talk about harmonics and external ballistics !
What you saying about head and tail winds effecting angle of attack causing vertical.
This was the basis of my variable Bc gyroscopic procession theory . That I was arguing was part of the culprit of vertical that is experienced at Belmont especially at 1000 yds with head and tail winds .
Note : this is a Neanderthal writing this that is untrained !
When a bullet is torqued it’s in a high rht nose orientation rh twist barrel ( if that’s correct ?) Therefore , when headwinds push into your face and a bullet is fired at long range and /or when the projectile is getting unfriendly with its relationship to kenitc energy and the rpms on that torqued projectile is dropping and getting into the dead speed zone .
The above effect is at its greatest.
I got of tangent ! So wind in face , bullet fired . The normal orientation of the bullet is push slightly high causing more drag and thus shown as a low 6 or high five ! Add to that the lift that comes of some of the mounds or sink for that matter coming of the mountain or mounds and it could be worse ! Low 5 or high 4 even with a 7 mm. I noticed this big time when I was pushing a 180 vld at 900/1000yd under 2770 fps with a 9 twist barrel . Head and tail winds were a huge problem as there wasn’t enough radial torque to keep that pill immune form extra drag or wind sheir. Got a .284 and problem solved ! Pushed them above 2810-20 fps and the problem literally halved!
I’m digressing again! Ive also seen 2 o’clock to 8 o’clock slope in a right hand wind when I.e. projectile is going nearly too slow and it’s giving its last spluttering of energy and stability at the longs . Or twist rate is inadequate by a fly speck and giving the first signs of dynamic stability problems !
The above I call the dead or dying speed zone !
Transonic stability just seems to be wobbling all over the place like a dying spinning top!
Ok back in topic! So a head wind will push the projectile nose higher causing more drag and slower terminal velocity and in general a low shot .
The opposite can be said with a tail wind . It pushes the nose lower thus lowering drag and increased terminal velocity and a high shot ! Add to that a left wind and a right wind can add or subtract lift with aerodynamic jump.
Magnus effect works opposite to Aerodynamic jump but is overpowered by the later .
I think Dave Mac explained the relationship between Magnus and aerodynamic jump.
“ driving down the road with a small 3 cylinder charade doing a 100 keys in 5 th and jumping on the brakes . And it eventually stops. Do we say , lucky we stopped because of the brakes . Or do you say ,lucky we stoped because we had a gutless engine !??”
That’s it ... I’ve run out of puff!
But that the basic theory behind variable bc gyroscopic vertical procession !